Friday, 21 July 2017

Manaan stronghold review

Last week, a lot of my gaming time was spent in LOTRO, trying to finish the Scavenger hunt and the Summer festival in time. But when SWTOR's update 5.3 went live Tuesday last week, I just had to login to check out the Manaan stronghold. As I had been rooting for a Rishi stronghold instead and was occupied in LOTRO, I had totally forgotten how online decorating excites me. Apparently my guildies know me better, though, because two of them were already there, waiting for me to purchase the stronghold so they could look around. Their reactions were mixed, just like those of my fellow bloggers and people on Twitter.
Blogger Widgets

Monday, 17 July 2017

One year of drawing diaries

A picture for each month, starting May 2016 (top left)

When I was working on my drawing diary of May, I got a déjà-vu. It suddenly occurred to me that I've been documenting my drawings on this blog for a whole year! Time for a Reflective Moment.

Friday, 14 July 2017

LOTRO's Mordor pre-order deals put in perspective

This week, Lord of the Rings Online announced its upcoming Mordor expansion, including its pre-order options. Whereas other MMOs feed the hype before the release of a new expansion, LOTRO stuck to tradition by causing a huge player outrage with its pre-order offers. Just like in 2012 and 2013, it looks like the player base will spend the last weeks before the release of a major expansion discussing its outrageous pricing rather than eagerly anticipating cool new content.

Monday, 10 July 2017

LOTRO Scavenger hunt review

Earlier this year, Lord of the Rings Online hit its ten year mark - a respectable age for an MMO. I wrote a lengthy game review in its honour. In-game the feat was celebrated with the annual anniversary, but this time around, something new was introduced alongside it: the Scavenger hunt. At the time of writing, this event is nearing its end (13th of July, 2017). It's time for a review.

Thursday, 6 July 2017

Drawing diary: April

During my two holidays, I didn't have the opportunity to blog. And when I was home again, I needed to catch up with my offline life. Hence I'm terribly behind with my drawing diaries! So here's a quick post to catch up.

Wednesday, 28 June 2017

SWTOR roadmap highlights (summer 2017)

When I returned from holiday in Sweden a few weeks ago, Mox and Jason of Corellian Run Radio gave me homework. "Let us know what you think of the roadmap", they said - and so I read through the document and created a page full of notes like a good girl. I figured that, since I'd already written it out, I might as well put together a blogpost. Of course this was two weeks ago and now the roadmap is already old news. But you're going to read this post anyway. *Waves hand*

Monday, 8 May 2017

Ten years of LOTRO:
a history of virtual Middle-earth

Lord of the Rings Online is celebrating its ten year anniversary. Time to go back to 2007 and look at everything that has happened since then, I thought. Well, that kind of backfired: it took me two weeks of writing to finish this article. Turns out a lot happened in ten years; more than fits in a blog post! This means I had to be selective. I also had to find a middle ground between my personal experiences and universal developments in virtual Middle-earth. History is always subjective, and by no means did I want this article to be a dry summary of facts. That said, if you experienced an in-game era very differently, I would love to read about it in the comment section.

This article is meant to reminisce about good and bad times in LOTRO, or to look up what happened in a period you were absent: few people will have been around for the full ten years. I realize that some people may read this that have never played LOTRO, so I have tried to make it comprehensible for everyone. You can drop me a note below if anything isn't clear.

I hope you'll enjoy this 'longread' of ten years of LOTRO. We start by traveling back in time, to the spring of 2007...